Cube World Omega

Development blog

Cube World Omega is a new, separate version of Cube World.

Follow its development, manage your account, and access the game through the Wollay Launcher.

More info about the old Steam version on cubeworld.com and on Steam.

A windmill above sunflower fields in Cube World Omega, with a player and pet in the foreground.

Earlier entries

  1. Gameplay Fixes and New Music Experiments
  2. A Journal for Your Adventures
  3. Character view and Spirit Cube effects
  4. Optimizing Cube World Omega on my Ally X
  5. Gnoll settlements and a clearer HUD
  6. Xbox controller menus
  7. Mage towers and furnished interiors
  8. Beach gear and a little break
  9. Two talent XP bars and pickup improvements
  10. Skill progress and moving with the ring menu
  11. A new start screen for Cube World Omega
  12. Map navigation and bulk selling
  13. Voxel editing, Warrior milestones and interface fixes
  14. Feedback page improvements
  15. Beta update: server architecture test
  16. Interface options and clearer combat
  17. Beta feedback and launcher updates
  18. Thank you, beta testers!
  19. Welcome to my new website!
  20. Hornets & Hedgehogs
  21. New World Generation
  22. Slimes ‘n Crabs
  23. Frogmen, Lizardmen, Playable Races, Procedural Weapons & Armor
  24. Oh no, Ogres!
  25. New Zombie Skill
  26. Zombies, Code Snippets and Signature Abilities
  27. Procedural Undeads
  28. New blog and new project: Cube World Omega