I’ve put together a new Cube World Omega update with fixes for Execute, mounting after respawning and enemies stopping while you jump. There’s also a new field of view option and a few improvements to rewards, the Journal and the interface. You can find all the changes in the 0.2.2 patch notes.

I’m also composing new music for Cube World and experimenting with transitions between different versions of a track: background music while exploring, combat music when a fight starts, and victory music afterward. These experiments are still in progress, so the new music isn’t included in this update yet.

Wollay