November 2, 2026 · beta / dev · v0.2.2
Combat, Camera and Interface Fixes
Combat and movement
- Fixed the Berserker’s Execute playing its animation without dealing damage or granting talent XP against eligible targets.
- Fixed mounting a pet shortly after respawning sometimes causing you to dismount again a few seconds later.
- Enemies now continue chasing you during ordinary jumps instead of stopping until you land. Their attacks still aim at your actual position.
Camera and interface
- Added a Field of View slider in Options, adjustable with mouse or controller.
- Fixed material counts above the weapon preview sometimes remaining outdated when switching items in the voxel editor.
- Corrected the position of necklaces in the character preview so they no longer sit too high and clip into the character’s head.
Quests and Journal
- Quest rewards now use available inventory stack space. Items that do not fit in your backpack appear nearby as personal loot.
- Improved placement of quest objects when their intended indoor position cannot be used.
- NPCs now keep a consistent Journal topic across conversations instead of switching to unrelated lore as you learn more.
Stability
- Fixed a rendering issue involving local light sources that could cause graphical corruption or GPU crashes.
- Improved world map recovery when there is not enough memory to generate a map tile.