I’ve been using my Ally X to benchmark and optimize Cube World Omega. This time, my focus has been on making the game feel smoother while bringing memory use down.

The update reduces RAM and graphics-memory requirements across the view-distance settings. I’ve also worked on the world map and HUD to reduce pauses during play, especially when panning and zooming around the map.

There are a couple of visual fixes, too: item names and colors should no longer appear scrambled in the inventory, and region names above the minimap no longer flicker while travelling.

You can find the full list in the 0.1.10 patch notes.

Wollay