Interface and item pickups

  • Up to two talent XP bars can now appear below the character XP bar. This makes it easier to follow talents that progress together, such as Pet Taming and combat skills. Each bar fades out independently after a few seconds without further progress.
  • Widened the character XP bar so its right edge aligns with the talent XP bars.
  • Added red INVENTORY FULL and ITEM STACK LIMIT REACHED messages to the pickup notifications on the left side of the screen.
  • Picking up a stack now takes only as many items as you can carry. If you have 45/50 items and pick up a stack of 12, you receive 5 and the remaining 7 stay on the ground.
  • Floating damage and healing text now displays 0 instead of 0.0 when rounding produces zero.

Multiplayer animations

  • Fixed long-running skills, including Dance and Sneak, freezing on other players’ clients. These animations now continue for as long as the skill remains active.

Character loading

  • Invalid saved character positions are now repaired automatically when loading. Affected characters return to their saved respawn location, or their origin if no valid respawn location is available, while keeping their items and progress.
  • Added safeguards against invalid terrain coordinates to prevent character loading from getting stuck.
  • The start screen now shows an error if it receives an invalid character position instead of remaining indefinitely on LOADING….