October 10, 2026 · beta / dev
Interface Options and Clearer Combat
Client
- Floating damage numbers now shrink with distance, down to 50% of their original size, and appear above creatures, their names and health bars.
- Added GUI / HUD Size and separate Minimap Size sliders. Interface size can be reduced to 50%, and HUD elements stay aligned with the screen edges. Map labels and markers also follow the interface size setting.
- Added Widget Tilt and HUD Jiggle sliders to reduce or disable menu tilting and HUD movement.
- Added a Bloom Amount slider from 10% to 100%. The default of 100% preserves the existing effect.
- The Options menu is now scrollable. Changes preview while adjusting sliders; Apply saves them and Cancel restores the previous settings. The menu itself keeps its size until changes are applied.
- Character creation and character selection panels stay aligned with the left and right screen edges when resizing the interface.
- Added a centered respawn prompt showing your assigned interaction button. It replaces the crosshair while dead; the mouse cursor remains available.
- Added more detailed graphics startup logs to help diagnose driver compatibility problems.
Servers
- Reduced server stalls during respawning and Flightmaster travel by preparing destination regions in the background.
- Added more detailed server performance measurements to help investigate remaining lag.
Wollay Launcher 0.4.8
- Added a Bloom switch to the graphics settings, enabled by default. Turning it off skips the Bloom rendering passes entirely. The in-game Bloom Amount slider is disabled while Bloom is off.
- Returning to the Feedback section no longer refreshes the form automatically, helping preserve unfinished reports. Topics can be refreshed manually.